Pincer Command Unit [Gamo]
The Pincer Command Unit is the equivalent of an invid lieutenant or captain leading and directing his troops of Scouts, Troopers and Shock Troopers. Unlike the Invid under its command, the Pincer command unit is intelligent and is capable of assimilating data and decision making. This makes it far more clever and treacherous than its counterparts. To make matters worse, the Pincer is heavily armoured, manoeuvrable, and possess twin heat cannons of devastating power. The heat beam is so strong that it can melt down a Cyclone in a matter of minutes.
The Pincer Command Unit is rarely encountered alone. It is usually found leading a patrol of Scouts and Shock Troopers, directing Shock Troopers, overseeing work farms and slave camps, and protecting the hive. The command unit is answerable only to a Royal Command Battloid placed in command by an Invid Brain or the Regis, an Invid Brain or the Regis herself. One in every 10 Invid Troopers or Shock Troopers is a Pincer Command Unit (or one in every 30 Scouts).